Jump #61 – One Piece

  • Name: Captain Sunny D Jammer
  • Location: Skypiea, an island situated high in the sky, inhabited by people with vestigial wings on their backs and ruled by a harsh god. Dry land is at a premium here, and is seen as sacred in comparison to the abundant clouds.
  • Age: 19
  • Total Runtime: 10.1 Years + 13,427 Years = 13,437.1 Years
  • Gender: Female Devil Fruit Eater
  • Log: Line in the Sand
  • World #: 56
  • Unfinished Business?: The World is a Freaking Mess!
  • Document

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  • Drop-In [Free]: You have been dropped off at your chosen destination with nothing but the clothes on your back, your pre-existing knowledge of this world, and whatever equipment you have purchased. You have a few days worth of food and water, but you also have no connections to this world. On the plus side, this also means you have no extraneous memories bogging you down. You are truly yourself.
  • Hungry [+100/1100]: After long periods of exertion or a good fight, you almost immediately hear your belly growl. While this doesn’t affect your performance, you’ll become irritable and drop nearly anything that isn’t immediately critical if it means running to the kitchen for a quick chunk of meat.
  • Embargo UDS [+200/1300]: Jump-Chan has initiated a version of the Prime Directive. You can no longer use any technology more advanced than your current jump’s average level of technology. This applies to magi-tech as well. Any such devices can only be used inside the Warehouse, and you cannot build things that are significantly above the curve. Improving local tech is fine. The value of this is dependant on the local tech level. If the local tech level is pre-industrial +200. Fiat Backed Items count as whatever they resemble.
  • No Fly Zone UDS (Modified) [+200/1500]: You and your companions are grounded for this adventure. Flight and hovering powers are reduced to extremely long jumps (no more than a mile or two) or gliding and all your ships and flying machines have been transformed into Age of Sail equivalents. Items that allow flight, such as broomsticks, are only good for flight near land and become more and more unreliable the higher you go. Combines elements of No Exit & Shipping Ban.
  • Port Access Only UDS (Modified) [+100/1600]: You may only access your warehouse at port cities or towns. All replenishing goods may only be accessed there as well, though they will continue to stockpile if they normally would do so.
  • Nakama [Free for All]: Fate has conspired to have someone you meet early in your adventure (or someone who is already part of your past) turn into a great friend. There is an immediate connection and your friendship immediately runs deep. This friend will be with you through thick and thin, will never even consider betrayal, and will likely be willing to take a cannonball to the face if it means saving you. Fate gives you one friend now, but fate in this world works in mysterious ways. They may be your first true friend here, but they likely won’t be your last or only.
  • Survivalist [Free for Drop-In]: You know where to fish, where to find fresh water, what animals are safe to eat (and which ones will try to eat YOU) and what plants will and won’t kill you if you try to eat them. Basically, you can survive on almost any island.
  • Haki [600/1000/1600]: You have awakened the latent power of your mind, body, and spirit! This power is, to put it simply, weaponized willpower, giving any who possess it the ability to even the odds against Devil Fruit eaters by being able to deal damage to them despite whatever defenses their power may offer them (with enough training, of course). Your power is still weak and will require training to perfect, but you have already shown a solid grasp of the basics of Evasion and Armament Haki to the point where you could go up against a group of mooks or an evenly-matched Devil Fruit Eater with good odds of coming out the victor. There is said to be a secret third type of Haki that few are said to possess, but you aren’t one of these people…
  • Conqueror’s Haki [200/800/1600]: Or are you? You are a one-in-a-million Haki user, capable of projecting your will outwards in order to dominate and smother the wills of others through the sheer overwhelming force of your own. You can flat-out smother the wills of weaker minds, causing people to faint around you and making even the most ferocious of animals run away with its tail between its legs. Of course, you’re not that strong yet – you can knock out a specific individual or a small group indiscriminately, but proper focus and training will allow you to knock out hundreds or thousands with a single burst, selectively pick out those you wish to affect, and be able to mentally overpower all but the most iron-willed of opponents (and even those who resist will be visibly shaken by the experience.
  • Random Tier 1 Fruit (Wheel-Wheel Fruit) [100/700/1600]: User can transform part of themselves into wheels. Rotational velocity is fast enough to allow the user to drive themselves on flat ground at  a maximum of 100/kmph to start, but can be improved with training.
  • Faded Map to a Dook-Dook Fruit [200/500/1600]: A thin piece of heavily faded parchment that seems to be equal parts scribbled map and heavily encrypted code. You can make out the words ‘Devil Fruit’, ‘Grand Line’, and ‘Powerful’ clearly in the scribbles. Seems to promise great riches to anyone who pursues it. The eater can transform into a ferret and accomplish ferret things. The user is nigh-impervious to physical attacks, poisons of all kinds, has long claws and sharp fangs, and can get into or out of anything. Moreover, they can steal almost anything personal… but cannot use what is stolen. They can fluff up or elongate at will and slide through areas they shouldn’t be able to. Also, they can radiate an aura of utter cluelessness and sleep anywhere. They also burrow quite well. Can hear heartbeats and ultrasonic sounds. Legendary Zoan.
  • The Nine Divines [500/0/1600]: Just because you don’t have a crew of your own doesn’t mean you don’t have friends to call on. You may import up to 8 companions, but much like you, they are of drop-in origin, and while they do have a new human form and gain the same discounts drop-ins do, have no new memories of this world. However, unlike Dream Crew, your companions play by… slightly different rules. Each companion begins with 500cp, and may gain up to an additional 500cp from any number of drawbacks, provided the 300-point drawbacks do not overlap (for example, only one companion may take Warlord’s Wrath, only one may take Government Crackdown, etc.). The ‘Plot-Bound’ and ‘One Against The World’ drawbacks cannot be taken by companions. In addition to this, if any companion opts to receive a Devil Fruit with this CP, they may choose from their respective table without paying the 100cp cost to do so (the fruit will only cost the price of the tier it is from). This still counts as the companion having already eaten the fruit.
    • Franky [1000 CP]
      • Wanted [+200/700]: If you are a Drop-In or pirate-affiliated, the World Government has placed a 100-million beli bounty on your head. If you are marine affiliated, a very prominent pirate group has placed a similar bounty on you. This bounty will likely grow if you do virtually ANYTHING to make anyone mad, so be prepared for bounty hunters and do-gooder civilians to repeatedly attempt to cash in on your head.
      • Hungry [+100/800]: After long periods of exertion or a good fight, you almost immediately hear your belly growl. While this doesn’t affect your performance, you’ll become irritable and drop nearly anything that isn’t immediately critical if it means running to the kitchen for a quick chunk of meat.
      • Drowning Hazard [+200/1000]: You can’t swim to save your life. Being out on the open water drives your anxiety through the roof, and even standing on a shore is discomforting. If you ate a Devil Fruit, it gets Worse, developing into full-on Hydrophobia and panic on the open ocean. Hope you don’t mind being land-locked to your starting location, because you aren’t going anywhere voluntarily soon.Survivalist [Free Drop-In]: You know where to fish, where to find fresh water, what animals are safe to eat (and which ones will try to eat YOU) and what plants will and won’t kill you if you try to eat them. Basically, you can survive on almost any island.
      • Shadow-Shadow Fruit Map [200/800/1000]: Legendary Paramecia
      • Snake-Snake Fruit (Model Serpent) Map [200/600/1000]: Mythical Zoan for Ahab.
      • Combat Training [100/500/1000]: You know how to hold your own in a fight, on land or at sea, with gun or sword. Includes proper combat knowledge on how to handle a cutlass, flintlock pistol, and musket, as well as general brawling experience.
      • Commanding Presence [300/200/1000]: Words carry weight… yours even moreso. Those within earshot of you are highly likely to drop whatever they are doing and listen to what you have to say, and if you can make a compelling enough argument, they may very well follow you to hell.
      • Navigator [100/100/1000]: You know how to navigate the oceans as easily as you breathe. The Blue Oceans hold no secrets from you, and even the Grand Line becomes a manageable ordeal if you have a Log Pose.
      • Log Pose [100/0/1000]
    • Kagetane [1000 CP]
      • Wanted [+200/700]: If you are a Drop-In or pirate-affiliated, the World Government has placed a 100-million beli bounty on your head. If you are marine affiliated, a very prominent pirate group has placed a similar bounty on you. This bounty will likely grow if you do virtually ANYTHING to make anyone mad, so be prepared for bounty hunters and do-gooder civilians to repeatedly attempt to cash in on your head.
      • Limbless x2 [+300/1000]: An unfortunate event in your past has left you sans an arm or a leg. You now either have a peg leg or a missing arm. You can opt to have your missing arm replaced by a crude wood and metal hook, if you wish. Can be taken twice for both an arm and a leg. Left Leg, Right Arm.
      • Survivalist [Free Drop-In]: You know where to fish, where to find fresh water, what animals are safe to eat (and which ones will try to eat YOU) and what plants will and won’t kill you if you try to eat them. Basically, you can survive on almost any island.
      • Eye-Eye Fruit Map [200/800/1000]: Paramecia of Eyes
      • Tinkerer [300/500/1000]: You have an insight into what makes the technology of this world tick. Granted, technology is still in its developing infancy across most of the world, but you seem to have taken to it like a fish to water, and have taken it upon yourself to learn and grow with it. If you know of Vegapunk, he is someone you look up to as a sort of mentor to your endeavors. You can take apart and put something back together in 30 minutes and know how it works inside and out, and can repair all but the most heavily damaged pieces of bleeding-edge technology with simple tools and scrap metal. You can construct your own various bits and baubles with materials just lying around, but anything more complicated than a simple steam engine or gunpowder weapon will require tools, money, time, and raw materials to build. You are still very much a novice, especially when it comes to the likes of Vegapunk, but one day you may very well learn enough to surpass even him.
      • Self-Forged Cyborg [300/200/1000]: You have taken it upon yourself to make the transition between man and machine of your own accord. Granted, this has led to a LOT more blood than sweat or tears, but your hard work and persistence has finally paid off! You now have a body all of your own design, though how much better it is than your old squishy human form remains to be seen. Your design puts you roughly on par, strength and capability-wise to Franky during the Water 7 arc.
        • Modular Design: What you lack in power right now, you make up for in potential for the future. Your body is highly customizable, and as long as you have the time, money, and resources to invest, you can further upgrade yourself to lengths that may one day rival even the Pacifistas.
        • Passably Human: At a distance, you look averagely human, though some mechanical aspects of your body are noticeable up close.
        • Hidden Weapons: While rudimentary compared to a Pacifista, you have managed to hide some weapons in your body for when things get hairy. You can have a maximum of two of the following weapons hidden inside you… a bladed or blunt weapon no longer than your full arm length, a rudimentary gatling gun that fires pistol shot, a detachable muscle driven limb on a chain that can be thrown with the force of your best punch and retracted back, or a rudimentary flamethrower.
        • Slightly Stronger: While nowhere near Pacifista-level, you have enhanced your strength slightly beyond human norms. There is still much room for improvement.
        • Lightly Armored: You have a bit of armor, but you are still mostly squishy and fleshy. You can block or deflect the odd pistol shot, but rifle shot will still tear through you like anyone else. A lack of armor means you are light on your feet, though.
        • Self-Repair: You don’t have an auto-repair system, but the modular nature of your body means you can repair most damage with a toolkit and scrap metal. Losing a limb is not a permanent problem, but making a new arm with just one will be a difficult learning experience.
        • Power Source: YOur construction requires the use of a semi-common material for fuel (soda, beer, gasoline, etc). While you can still survive without a fuel source, your hidden weapons, strength, and armor will suffer if you are below 25% fuel capacity. You can upgrade yourself with other power sources, but getting a perpetual power source on par with a Pacifista will take some effort to find or make.
      • Dial Box [150/50/1000]: A box full of about a dozen unmarked and fragile dials. Each one likely does something different, but what they each do is a mystery. Can perform feats like recording music, generating gases, or generating strong wind currents. Get to testing.
      • Medical Kit [50/50/1000]: A small medical kit with bandages, herbs, and various medical drugs. Will patch up most wounds that aren’t serious and stabilize those that are.
    • Reggy [1000 CP]
      • Directionless [+100/600]: You are the kind of person who would get lost in a straight hallway. Your sense of direction is practically non-existent, and you get lost ludicrously easy… no matter how familiar the area should be. You might be able to find your way around your hometown or ship with enough effort…
      • Limbless [+200/800]: An unfortunate event in your past has left you sans an arm or a leg. You now either have a peg leg or a missing arm. You can opt to have your missing arm replaced by a crude wood and metal hook, if you wish. Can be taken twice for both an arm and a leg. Left arm.
      • Wanted [+200/1000]: If you are a Drop-In or pirate-affiliated, the World Government has placed a 100-million beli bounty on your head. If you are marine affiliated, a very prominent pirate group has placed a similar bounty on you. This bounty will likely grow if you do virtually ANYTHING to make anyone mad, so be prepared for bounty hunters and do-gooder civilians to repeatedly attempt to cash in on your head.
      • Survivalist [Free Drop-In]: You know where to fish, where to find fresh water, what animals are safe to eat (and which ones will try to eat YOU) and what plants will and won’t kill you if you try to eat them. Basically, you can survive on almost any island.
      • Hive-Hive Fruit Map (Model Termite) [200/800/1000]: Paramecia of Termites
      • Precision [150/650/1000]: Your kinesthetic sense and body coordination are quite the spectacle. You can see and react to attacks coming at you much faster than most, whether in melee or at range, and can hit targets much more accurately than the norm.
      • Shipwright [300/350/1000]: You have extensive knowledge of how to repair and build ships. Your knowledge is relatively limited to repairs and small ship building, but can easily be expanded upon to repair or construct entire galleons.
      • Combat Arts – Black Leg Style [300/50/1000]: There are several unique martial arts that litter the world, all with their own strengths and weaknesses, and now you are proficient in one of them. Choose from the following choices – you have the equivalent of a few months of intensive training under your belt, but your proficiency and capability will get stronger with time… even moreso if you can convince someone to train you. With enough time and dedication, you may even surpass your masters. Black Leg Style combines a flurry of kicks with extreme evasion potential. At high levels, you can pull off stunts like jumping on air or igniting your legs.
      • Bink’s Brew [50/0/1000]: a nondescript barrel of a nondescript alcohol that somehow always tastes wonderful, never runs out, and never causes a hangover. WARNING – May provoke spontaneous shanty singing, as well as intermittent nostalgic melancholy.
    • Cirno [1000 CP]
      • Directionless [+100/600]: You are the kind of person who would get lost in a straight hallway. Your sense of direction is practically non-existent, and you get lost ludicrously easy… no matter how familiar the area should be. You might be able to find your way around your hometown or ship with enough effort…
      • Cowardly [+100/700]: You’re a lover, not a Fighter! You’re one to avoid confrontation at all costs, and run at the first opportunity to do so while in one. You still believe it’s do-or-die in a fight you can’t escape from, so at least your cowardice hasn’t crippled you when your life depended on it… yet.
      • Hungry [+100/800]: After long periods of exertion or a good fight, you almost immediately hear your belly growl. While this doesn’t affect your performance, you’ll become irritable and drop nearly anything that isn’t immediately critical if it means running to the kitchen for a quick chunk of meat.
      • Wanted [+200/1000]: If you are a Drop-In or pirate-affiliated, the World Government has placed a 100-million beli bounty on your head. If you are marine affiliated, a very prominent pirate group has placed a similar bounty on you. This bounty will likely grow if you do virtually ANYTHING to make anyone mad, so be prepared for bounty hunters and do-gooder civilians to repeatedly attempt to cash in on your head.
      • Survivalist [Free Drop-In]: You know where to fish, where to find fresh water, what animals are safe to eat (and which ones will try to eat YOU) and what plants will and won’t kill you if you try to eat them. Basically, you can survive on almost any island.
      • Tweet-Tweet Fruit Map (Model Penguin) [200/800/1000]: Zoan
      • Will of D [400/400/1000]: Your Middle Name is changed to something beginning with D. It is said that those who carry the Will of D are bound to a great fate, and bear that fate with a smile, even in the face of certain death. Somewhere in your family line, you had a parent who passed this will on to you by blood. Those with the Will of D are said to bear a willpower that never collapses, even when they stare death in the eye and seem to be intrinsically linked to the fate of the world in some way. Though YOU personally aren’t subject to the whims of this world’s fate, it does seem to favor you nevertheless. Your willpower is nigh-insurmountable, and only seems to get stronger the further into despair you should be pushed. In addition, it would seem that fate itself has a plan for you, as you seem to find yourself surviving through fights that would end most men, albeit by the skin of your teeth. You are still very much capable of biting off more than you can chew, and fate is anything if not fickle… that ‘near victory’ can easily turn into a crushing defeat if you abuse the grace you receive too often, but at the least, fate seems to be lenient with the chances it gives you.
      • Giant [400/0/1000]: Okay, so you may not literally BE a giant (… or are you?), but you could sure fool some people. Depending on how much you spend, you could be VERY convincing. Your newfound height also comes with the proportional strength and physique to comfortably do anything anyone else can, so don’t worry about collapsing under your own weight. At 50 feet tall, you are one of the smaller ones, but a genuine giant nonetheless. Watch your head!
    • Kohina [1000 CP]
      • Whitebeard’s Rage [+300/800]: Whatever it is you have done, you have Whitebeard and his pirates to such an extent that the only answer he has to your transgression is to hunt you down and destroy you. The entire Whitebeard Pirate fleet will be out looking for you and will mercilessly pursue you to the ends of the Grand Line until nothing is left of you but dust.
      • Wanted [+200/1000]: If you are a Drop-In or pirate-affiliated, the World Government has placed a 100-million beli bounty on your head. If you are marine affiliated, a very prominent pirate group has placed a similar bounty on you. This bounty will likely grow if you do virtually ANYTHING to make anyone mad, so be prepared for bounty hunters and do-gooder civilians to repeatedly attempt to cash in on your head.
      • Survivalist [Free Drop-In]: You know where to fish, where to find fresh water, what animals are safe to eat (and which ones will try to eat YOU) and what plants will and won’t kill you if you try to eat them. Basically, you can survive on almost any island.
      • Sutra-Sutra Fruit Map [200/800/1000]: Holy Scroll Paramecia Mythic
      • Fishman – Lionfish [600/200/1000]: You are one of the fishmen of the world’s oceans, renowned for your unmatched agility underwater and superior strength. From birth, you were already 10 times stronger than any normal human, and that power is only magnified while you are in water. In addition to being able to breathe both air and water, being able to communicate with most sea-life (short of Sea Kings) and being an unmatched swimmer, your fishman heritage gives you many unique abilities depending on the species you are descended from. An octopus fishman would typically have extra arms and the ability to spew ink, a wobbegong fishman would be able to camouflage themself to better blend into their environment, and a shark fishman would have rough skin, razor-sharp teeth that can regrow in an instant, and a ferocious fighting sense. As an added bonus, while you haven’t yet learned fishman karate, you would take to it like a proverbial fish to water, should you pursue it. Unfortunately, this power is not without its price, as fishmen in general face wide-scale discrimination, distrust, and outright hatred from humans most places they go, and due to the fact that most fishmen are met with oppression and slavery at the hands of humans, there is a good chance that this feeling flows both ways unless you are the forgiving type.
      • Eternal Pose x2 – Raftel & Fishman Island [200/0/1000]: A Log Pose that permanently points to an island of your choice in the Grand Line or New World. Can be taken multiple times for different locations.
    • Francine [1000 CP]
      • Warlord’s Fury [+300/800]: Oh god, what did you do?!? Donquixote Doflamingo is severely pissed off with you, and has taken it upon himself to use his considerable resources as a warlord to hunt you down, regardless of your affiliation, Being a marine won’t save you, as your superiors all seem to turn a blind eye to his actions.
      • Wanted [+200/1000]: If you are a Drop-In or pirate-affiliated, the World Government has placed a 100-million beli bounty on your head. If you are marine affiliated, a very prominent pirate group has placed a similar bounty on you. This bounty will likely grow if you do virtually ANYTHING to make anyone mad, so be prepared for bounty hunters and do-gooder civilians to repeatedly attempt to cash in on your head.
      • Survivalist [Free Drop-In]: You know where to fish, where to find fresh water, what animals are safe to eat (and which ones will try to eat YOU) and what plants will and won’t kill you if you try to eat them. Basically, you can survive on almost any island.
      • Dark-Dark Fruit [700/300/1000]: User can turn their body into and control darkness and gravity. Allows for creation of gravity vortexes and nullification of other Devil Fruit powers on physical contact. Legend has it that this fruit is also capable of permanently absorbing other devil fruit powers, but how this is accomplished is unknown…
      • Rumble Formula EX [200/100/1000]: A piece of paper with an upgraded Rumble Ball formula that promises superior performance over its predecessor. Creating Rumble Balls with this formula will allow you to more easily modulate your Zoan form into exotic forms for 10 minutes with no risk of going berserk via overdose. Also promises to allow modulation of non-Zoan devil fruit powers, but with unpredictable results.
        • You cannot deliberately induce a berserk state by overdosing on Rumble Balls created via the EX formula like Chopper can with his. However, using the formula as a means to train yourself like how Chopper did during the timeskip can allow you to reap similar benefits – You can, in theory, train yourself to modulate your form without the ball and use the ball itself to unlock the berserk state, but much like Chopper, with full lucidity.
        • Using the Rumble Formula EX to modulate Non-Zoan Fruits has unpredictable effects, as it’s effectively uncharted territory. Whether you interpret this as a simple stopgap to minimizing training time with your Fruit or an actual way to get even MORE esoteric abilities out of your fruit is something I leave up to you.
        • Can you use the Rumble Formula EX to train your way up to an equivalent lucid berserk state with non-Zoan Fruits? I don’t know… dare you try?
      • Navigator [100/0/1000]: You know how to navigate the oceans as easily as you breathe. The Blue Oceans hold no secrets from you, and even the Grand Line becomes a manageable ordeal if you have a Log Pose.
    • Kendra [1000 CP]
      • Government Crackdown [+300/800]: Congratulations, you have supplanted Monkey D. Dragon as the World Government’s public enemy number 1. Expect them to take a MUCH more active role in pursuing you than they would any regular pirate. Any civilized location will likely have eagle-eyed marines gunning for you, and you can expect most of your days on the water to be marred by scores of pursuing marine ships.
      • Wanted [+200/1000]: If you are a Drop-In or pirate-affiliated, the World Government has placed a 100-million beli bounty on your head. If you are marine affiliated, a very prominent pirate group has placed a similar bounty on you. This bounty will likely grow if you do virtually ANYTHING to make anyone mad, so be prepared for bounty hunters and do-gooder civilians to repeatedly attempt to cash in on your head.Survivalist [Free Drop-In]: You know where to fish, where to find fresh water, what animals are safe to eat (and which ones will try to eat YOU) and what plants will and won’t kill you if you try to eat them. Basically, you can survive on almost any island.
      • Faded Map to a Human-Human Fruit (Model Kali) [200/800/1000]: A thin piece of heavily faded parchment that seems to be equal parts scribbled map and heavily encrypted code. You can make out the words ‘Devil Fruit’, ‘Grand Line’, and ‘Powerful’ clearly in the scribbles. Seems to promise great riches to anyone who pursues it. The eater can transform into a giant bronze Kali statue of incredible size, strength, and destructive capability. Also enlightens the user and gives wisdom great enough to lead a country… or perhaps even the world. Mythic Zoan
      • Haki [600/200/1000]: You have awakened the latent power of your mind, body, and spirit! This power is, to put it simply, weaponized willpower, giving any who possess it the ability to even the odds against Devil Fruit eaters by being able to deal damage to them despite whatever defenses their power may offer them (with enough training, of course). Your power is still weak and will require training to perfect, but you have already shown a solid grasp of the basics of Evasion and Armament Haki to the point where you could go up against a group of mooks or an evenly-matched Devil Fruit Eater with good odds of coming out the victor. There is said to be a secret third type of Haki that few are said to possess, but you aren’t one of these people…
      • Conqueror’s Haki [200/0/1000]: Or are you? You are a one-in-a-million Haki user, capable of projecting your will outwards in order to dominate and smother the wills of others through the sheer overwhelming force of your own. You can flat-out smother the wills of weaker minds, causing people to faint around you and making even the most ferocious of animals run away with its tail between its legs. Of course, you’re not that strong yet – you can knock out a specific individual or a small group indiscriminately, but proper focus and training will allow you to knock out hundreds or thousands with a single burst, selectively pick out those you wish to affect, and be able to mentally overpower all but the most iron-willed of opponents (and even those who resist will be visibly shaken by the experience.
    • Mini [1000 CP]
      • Hungry [+100/600]: After long periods of exertion or a good fight, you almost immediately hear your belly growl. While this doesn’t affect your performance, you’ll become irritable and drop nearly anything that isn’t immediately critical if it means running to the kitchen for a quick chunk of meat.
      • Drowning Hazard [+200/800]: You can’t swim to save your life. Being out on the open water drives your anxiety through the roof, and even standing on a shore is discomforting. If you ate a Devil Fruit, it gets Worse, developing into full-on Hydrophobia and panic on the open ocean. Hope you don’t mind being land-locked to your starting location, because you aren’t going anywhere voluntarily soon.
      • Wanted [+200/1000]: If you are a Drop-In or pirate-affiliated, the World Government has placed a 100-million beli bounty on your head. If you are marine affiliated, a very prominent pirate group has placed a similar bounty on you. This bounty will likely grow if you do virtually ANYTHING to make anyone mad, so be prepared for bounty hunters and do-gooder civilians to repeatedly attempt to cash in on your head.
      • Survivalist [Free Drop-In]: You know where to fish, where to find fresh water, what animals are safe to eat (and which ones will try to eat YOU) and what plants will and won’t kill you if you try to eat them. Basically, you can survive on almost any island.
      • Whoosh-Whoosh Fruit Map [200/800/1000]: Logia Fruit of the Wind
      • Joy-Joy Fruit Map [200/600/1000]: Paramecia Fruit of Laughter and Happiness for Joy.
      • Tinkerer [300/150/1000]: You have an insight into what makes the technology of this world tick. Granted, technology is still in its developing infancy across most of the world, but you seem to have taken to it like a fish to water, and have taken it upon yourself to learn and grow with it. If you know of Vegapunk, he is someone you look up to as a sort of mentor to your endeavors. You can take apart and put something back together in 30 minutes and know how it works inside and out, and can repair all but the most heavily damaged pieces of bleeding-edge technology with simple tools and scrap metal. You can construct your own various bits and baubles with materials just lying around, but anything more complicated than a simple steam engine or gunpowder weapon will require tools, money, time, and raw materials to build. You are still very much a novice, especially when it comes to the likes of Vegapunk, but one day you may very well learn enough to surpass even him.
      • Strange Machine [150/150/1000]: A heavy contraption the size of a large treasure chest with bells, whistles, knobs, levers, and a printer steadily spitting a stream of paper everywhere. In the middle is a glass recess the size of a bowling ball. Can identify any Devil Fruit placed in it, but breaks after each use. The Strange Machine can potentially be upgraded to not break down after each use if you can figure out how it works.
      • Devil Fruit Encyclopedia [150/0/1000]: Heavily worn and somewhat illegible, this book holds a good deal of information on all known Devil Fruits record by man. The pictures are slightly faded and the writing can sometimes be hard to make out, but it gives you a good idea of which fruit does what.
  • Ahab’s Auto-Import [X]: Pirate Captain [Free]
    • Nakama [Free]
    • Combat Training [Free]
    • Quality Weapons [Free]
  • Joy’s Auto-Import [X]: Marine Captain [Free]
    • Nakama [Free]
    • Combat Training [Free]
    • Quality Weapons [Free]

Jump #62 – Bioshock

  • Name: Serenity Jasko
  • Location: Rapture, where else? Dr. Yi Suchong’s Office in Olympus Heights, the Place of Residence for Raptures Rich. Contains both Mercury Suites and Athena’s Glory, with Mercury Suites being owned by Fontaine.
  • Age: 7 years old
  • Total Runtime: 10.1 Years + 13,437.1 Years = 13,447.2 Years
  • Gender: Female Little Sister
  • Log: Of Slugs and Salvation
  • World #: 57
  • Unfinished Business?: Rapture is still Rapture
  • Document

Jump 62 - Bioshock (1)

  • Laborer [Free]: One of the Largest percentages of the population, you should find it somewhat easy to find a job. A highly paying job, however, is most likely out of your reach. The benefit is that your persona doesn’t have any memories attached to it. You have no memories other than your own. Poor Living Conditions with Poor Pay. Living Conditions can Improve if you prove yourself worthy of it.
    • Little Sister / Big Sister: Little Sisters, thanks to their symbiotic relationship with an ADAM Sea Slug, regenerate from almost any wound and are capable of recycling ADAM from dead splicers to turn it into fresh to use ADAM.  Big Sisters are Little Sisters who have grown too mature to produce ADAM on their own, but now, thanks to years of processing ADAM from dead splicers, they’ve gained a large and varied arsenal of Plasmids and Tonics, as well as heightened physical and mental characteristics. Big Sisters are serious bad mojo.
  • Aquaphobia [+200/1200] (Banker Mandated): For some reason, you came to this city when you have an irrational fear of water. Well, not it might be more rational.
  • Adaptation [+200/1400]: Mutations are of significantly increased severity and frequency. On the upside, all your plasmids and tonics are more powerful.
  • Willpower [300/1100/1400]: You can easily shrug off almost all pain and urges, whatever they may be.
  • Savant Genius [600/500/1400]: You are a Mastermind, one of the most brilliant minds in all of Rapture in your field of Choice. ADAM R&D Development.
  • Advanced Processing [150/350/1400]: While not directly an intelligence boost, it grants you the ability to process things on the fly.
  • Intuition [300/50/1400]: Ideas come to you more easily and more often.
  • Welding Torch [Free]: Is able to weld and cut metal
  • Wrench [Free]: The Finest Available.
  • Sea Slug [50/0/1400]: I shall call him… her… it… most slugs are hermaphroditic… Freelancer!

  • Ahab’s Auto-Import [X]: Soldier: Even under the sea, there’s still a need for one of the oldest trades on Earth. You might find yourself employed by the Council or as a security officer for one of the Major Corporations. You are physically well-built and have combat training. Decent Living Conditions with Decent Pay. You will be Right There when shit hits the fan.
    • Adam Pack 1 [Free Soldier]: 2 Plasmids, 2 Tonics
      • Teleportation: Using newly discovered genetic proximity and duplication characteristics, you can cross distances in the blink of an eye! Teleportation… Be There!
      • Gravity Well: Clear a room of clutter, or your enemies! Watch them try to resist the pull of Gravity Well!
      • Eve Saver: Tired of wasting away your eve? Use even less with this New Tonic!
      • Fountain of Youth: Want to take a smoke but out Eve and no Lighter? Accidentally cut yourself with a Knife? With our New Tonic, pour some water onto your hands and wash away all your problems!
    • Baton [Free Solider]: Designed Specifically for subduing Civilians
  • Joy’s Auto-Import [X]: Specialist: You are a Scientist, a Doctor, an Inventor, an Artist, or a Musician. Choose one. They are all valuable fields to be in with good pay… if you have the skill. Lifestyle and wealth fluctuates based on ability, from middle class to the finest lifestyle available.
    • Deleted Scene: “Computer Tech… so someone understands the insanity that is these machines…” “Joy, you’re a technopath.” “Doesn’t mean I don’t need to do my homework.” “Riiiight.”
    • Specialist Training [Free Specialist]: Gain Training in a craft of your choice… Computers of Rapture.
    • Formal Attire [Free Specialist]: Three sets of Gender Specific High Quality Clothing

Jump #63 – Soul Eater

  • Name: ?
  • Location: ?
  • Age: ?
  • Total Runtime: 10.1 Years + 13,447.2 Years = 13,457.3 Years
  • Gender: ?
  • Log: ?
  • World #: 58
  • Unfinished Business?: ?
  • Document
  • [Image]
  • [PERKS]
  • Ahab’s Auto-Import [X]: ?
  • Joy’s Auto-Import [X]: ?

Jump #64 – Bioshock Infinite

  • Name: ?
  • Location: ?
  • Age: ?
  • Gender: ?
  • Log: ?
  • World #: 57
  • Unfinished Business?: ?
  • Document
  • [Image]
  • [PERKS]
  • Ahab’s Auto-Import [X]: ?
  • Joy’s Auto-Import [X]: ?

Jump #65 – Treasure Planet

  • Name: ?
  • Location: ?
  • Age: ?
  • Gender: ?
  • Log: ?
  • World #: 59
  • Unfinished Business?: ?
  • Document
  • [Image]
  • [PERKS]
  • Ahab’s Auto-Import [X]: ?
  • Joy’s Auto-Import [X]: ?

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